It's not so much as making your code smaller but making it represent real world. We don't actually need object oriented approach, it is just a matter of choice but the advantages of Object Oriented Programming are many, the strongest being that your code mirrors the real world, your objects are mapped to real objects, and the properties and behaviour of the real world object are mapped to fields and members of the programming world respectively.
If you are having difficulty to maintain your code, if it grows larger and if you're worrying about the security of your data being exposed to the whole program then doing this course will help you to deal with those issues.
What does it mean to learn Ensemble Foundation Part 3?
- developing Ensemble production using Business Processing Language (BPL)
- writing your own classes
- instantiating the class methods within BPL environment
- testing and project exporting
What is the value of learning Ensemble Foundation Part 3?
- knowing how to write your own classes will assist you in expanding your systems capabilities
- being able to call the methods from the class will allow you to use the new capabilities
What is essential in learning Ensemble Foundation Part 3?
- basic knowladge of Object Oriented Programing
What is the larger purpose that learning Ensemble Foundation Part 3 supports?
- learning this part will allow you to start part 4 as it's build upon this part
- You will be able to use your knowladge of Object Oriented Programing any any other programming contexts